Like a predictable music video packed with bling-laden gangsters complaining about their hard life on the street, 25 to Life is a parade of urban cliches. Whether it's the reluctant crim who must defy the law in order to support his family or the hardened cop with a score to settle, there's not one character or storyline here that isn't well-trodden territory (and up to its knees in muddy third-person shooter action).
With a barrage of obscenities and murderous gun play, 25 to Life puts you in the shoes of law enforcers and ruthless and repulsive gang members. Yet despite this mixture of perspectives, there's little deviation from the common objective of shooting anyone and everyone who gets in your way.
The linear level design churns out a string of dull locations littered with health packs and weapons, your only challenge being to work your way from one end to the next. If the artificial intelligence of your enemies was realistic and the choice of weapons innovative, this conventional shoot-'em-up action might have been bearable. However, mindless computer-controlled opponents and a horrifically slippery targeting system has botched any chance of the shoot-outs being a thrilling test of your skills.
The PS2 is now last generation but we don't remember games looking this bad in the past. There's a jagged and blocky look to much of the game, along with a flickering effect that distorts what little detail there is.
If rhymes and heavy beats are your bag, an impressive urban soundtrack featuring Xzibit, Public Enemy, KRS-One and Tupac is about the only thing that's really going for this awful game.
ENDGAME 25 to Life is public enemy No.1. Let's hope they lock it up for good.
Pentium 4 1.4GHz Processor
64MB DirectX compatible Video Card with Pixel Shader 1.1 Support
DirectX compatible Sound Card
2.5GB Hard Disk Space
Pentium 4 2.4GHz Processor
128MB DirectX compatible Video Card with Pixel Shader 2.0 Support
2) Run unpack.Bat,
4) Enjoy The Game
Permissions in this forum:You cannot reply to topics in this forum